Liverpool Rummy
2021年4月11日Register here: http://gg.gg/p085r
A variation of popular card game ’Liverpool Rummy’, similar to ’Contract Rummy’ or ’Shanghai Rummy’, with special cards and simplified rules. The objective of the game is to be the first player to complete all 10 game phases with defined card sets. Product description The object of the game is to be the first person to complete all ten phases. In the case of two players completing the last phase in the same hand, the player with the lowest score out of the tied players is the winner. Play the Liverpool Rummy card game online for free. No download required. Play against the computer or friends. Liverpool is a Rummy game of seven hands. Each hand gets progressively harder.
For up to 4 players you use 2 decks including all 4 jokers. For 5 players you need 3 decks and all 6 jokers.
The object of the game is to get rid of all your cards before anyone else does, and (when you don’t) to have the lowest amount of points at the end of any given hand and ultimately at the end of the game.
Points: Jokers and Aces are 15 points, Face cards (Jack, Queen, King) are 10 points, all others are equal to their numerical value.
Each hand requires the players to collect a specific combination of sets and/or runs.
Sets are 3 or more of a kind
Runs are 4 or more in a row of the same suit. You can build ace, two three, four or you can build jack, queen, king, ace, but not queen, king, ace, two.
Jokers are wild The order of the hands is as follows: 1) Two Sets 2) One Set, One Run 3) Two RunsLiverpool Rummy Rules 4) Three Sets 5) Two Sets, One Run 6) Two Runs, One Set 7) Three Runs All Out (no discard, even the last card you pick up must fit into your hand)
The person to the right of the dealer cuts the cards. For each hand, the dealer gives each player 11 cards. The person to the left of the dealer draws first. After that, each player either draws from the deck or the discard pile.
Going Down
Once you have the minimum requirement of the hand (or more) you can ’go down’
And, once you’ve gone down, if some one else has also gone down and has, for example, a set of 3 twos as part of their hand on the table, and you draw a two, or have a two, you can lay off that card on to their set, allowing you to get rid of additional cards besides your discard.
However, once you’ve gone down, you can no longer pick or buy cards off the discard pile.
The hand ends when one person gets rid of all their cards. Everyone else must tally up the point value of the cards that they’re still holding.
Buying
If someone discards a card and you are not next in line for a turn, you can ’buy’ that card, if the person who’s turn it is doesn’t want it, but you have to also take a penalty card. (the priority for being allowed to buy follows the order of turns around the table)
Jokers
If someone has already gone down and they have a run that has ace, two, joker and then four of spades (assuming you have also already gone down and are playing off cards), if you have the 3 of spades you can replace the joker and then play the joker off somewhere else to your best advantage but you must use it before the end of your turn. A joker can only be pulled out of a run, not out of a set.Liverpool RummyOriginUnited StatesTypeMatchingFamilyGoing outPlayers3-8Skills requiredStrategyCards52 cards (104-156)DeckFrenchPlayClockwisePlaying time20-30 min.Random chanceEasyRelated gamesCanasta
Liverpool Rummy is a multi-player, multi-round card game similar to other variants of rummy that adds features like buying and going out. It’s the same as Contract Rummy, except that if a player manages to cut the exact number of cards required to deal the hand and leave a face-up card, then the cutting player’s score is reduced by 50 points.The Game
The game consists of seven deals of the cards. The objective is to be holding the lowest valued cards at the end of each deal. At the end of each deal the score for each player is written down, and the player with the lowest total score at the end of the seven deals wins the game.
In each deal the players reduce the value of the cards held in their hands by laying on the table those cards that fit a specific ’contract’ of Sets and Runs.
*A Set consists of three or more cards all of the same rank, such as 8♥ 8♣ 8♠.
*A Run consists of four or more cards in sequence, all of the same suit (hearts, clubs, etc), such as 3♥ 4♥ 5♥ 6♥ 7♥.Liverpool Rummy App
The contracts change for each deal. The specific contracts for the seven deals are as follows:
*Deal #1: Two Sets
*Deal #2: One Set, One Run
*Deal #3: Two Runs
*Deal #4: Three Sets
*Deal #5: Two Sets, One Run
*Deal #6: One Set, Two Runs
*Deal #7: Three Runs
Note: The number of cards required to lay down increases by one with each hand, from 6 to 12.The Deck
The game is played with multiple standard 52-card packs of playing cards plus the jokers (typically 2 decks for three to five players, 3 decks for more). The ranking from low-to-high is A-2-3-4-5-6-7-8-9-10-J-Q-K-A. Aces can be low or high. Jokers are wild cards and can stand in for any other card.Dealing
Dealership rotates to each player from round to round. The dealer to the first round is usually determined by cutting the deck. Low card deals. The dealer deals a ten-card hand to each player. (In some circles, a 12-card hand is dealt, this variant is sometimes called Peruvian rummy) After all the players’ hands have been dealt, another card (the upcard), is placed face-up in a central location known as the discard pile. The remainder of the pack is called the deck.
The player to the immediate left of the dealer plays first.Gameplay
On each turn, a player:
*May allow any player to buy the top card from the discard pile.
*Draws either the face-up top card of the discard pile or one card from the deck.
*May lay down their completed round-appropriate collection of books and runs.
*May play off other players who have laid down once they have laid down themselves.
*May discard one card from their hand onto the discard pile. When a player discards a card that could have been played off on their own or another player’s laid cards is a ’liverpool.’ Only players that are LAID DOWN may call liverpool. The FIRST player to call liverpool may discard one card to the discard pile, resume rotation prior caller. If the next player commences their turn by either drawing or allowing buying then the opportunity to call liverpool has passed.
Play continues, in alternating turns, until one player goes out, or has no cards left in their hand. Points are tallied and recorded by a score-keeper. All of the cards are shuffled and the next round of play commences.Laying Down
The objective in liverpool rummy is to improve one’s score by laying down to reduce the number of cards in hand, and eventually going out before other players. Within each round there are two types of card groupings that are required:
*SETS: Books of 3 or more cards sharing the same rank, i.e., 8♥ 8♣ 8♠.
*RUNS: 4 or more cards of the same suit in sequence, i.e., 3♥ 4♥ 5♥ 6♥ 7♥.
Aces rank as high or low, but one cannot create a run that loops around, also known as ’turning the corner’. A 2 3 4 is allowed, J Q K A is allowed, but K A 2 3 is not.Requirements for laying down
The requirements for each round of play are as follows:
*First - 2 sets (6 cards)
*Second - 1 set & 1 run (7 cards)
*Third - 2 runs (8 cards)
*Fourth - 3 sets (9 cards)
*Fifth - 2 sets & 1 run (10 cards)
*Sixth - 1 set & 2 runs (11 cards)
*Seventh - 3 runs with no remaining cards in hand, no final discard (12 cards)Buying Cards
After each player has finished their turn by discarding, if the next player declines to pick up the new top card of the face-up discard pile, any other player may ’buy’ it. The ’price’ of picking up this extra card out of turn is drawing an additional card from the face-down pile. If more than one player desires to buy a card, the player who is nearest (clockwise) the player about to draw gets precedence.
The option to buy ends when the next player picks up a card from the top of the face-down deck.Wild Cards
Jokers are wild cards, and can represent any card (suit and number). However there are restrictions on their usage.
*Sets must include at least 2 non-wildcards.
*Legal Example: 7♥ 7♣ Joker.
*Runs must include at least 3 non-wildcards in an original 4 card grouping.
*Legal Example: 7♥ 8♥ Joker 10♥.
During their turn while playing off another player, a player may replace that other player’s laid Joker from within a run with the card it is substituting, so long as that Joker is placed somewhere else before the player concludes their turn. An easy way to ’waste’ the extra Joker if it doesn’t allow you to lay additional cards is to simply add it to a set, as this prohibits another player from performing the wild card substitution trick again.Playing off other players
Once a player has laid down, they can then attempt to further reduce the number of cards in their hand by adding to other players’ laid cards. If another player has laid down a set of 3’s (3♥ 3♣ 3♠) and you have a 3 in your hand, you may lay it down on his pile. If another player has laid down a run of hearts (3♥ 4♥ 5♥ 6♥), you may add a 7♥ to their pile.Calling rummy
Once a player has laid down, their discard must not fit into either their own or any other player’s laid cards.If this is the case, every other player has until the commencement of the next player’s turn to call rummy on the offending player, in which case that offending player picks up their discard and one additional card from the top of the deck. Once a player lays his cards down to ’go out’ of a round, rummy rules no longer apply.Evaluation of the handLiverpool Rummy Rules And Regulations
At the end of each round when a player goes out, the rest of the players total their scores by counting up the value of the cards remaining in their hands. Cards are valued as follows:
*Ace is 15 Points
Jokers are 20 points each.
*2 through 9 are 5 points each.
*10, J, Q and K are 10 points each.Liverpool Rummy App
The player with the lowest point total at the end of final round wins, so players usually work to lower their scores by going down, playing off other players who have gone down and, secondarily, replacing high cards (such as face cards and aces) with lower ones.Going Out
A player goes out when he successfully discards the only remaining card in hand, marking the conclusion of the step for all players. A player gets to this point by laying down and then playing off his and other players’ hands.
A player is floating if he exhausts his cards and is not able to discard. In this case, the hand continues until somebody successfully goes out. At no point in time is it acceptable to draw a card from the up pile and discard the same card during the same turn. It follows that a floater must draw an unplayable card from the deck (down-pile) in order to go out.
It is customary to knock on the table when there is only one card left in your hand. This alerts other players of closeness to going out.MeLiverpool Rummy Online
Me derives its name from a player out of turn buying a card from the discard pile. The player calls ’me’ and then picks up the discarded (bought) card and a penalty (the price for buying the card). The difference from Liverpool Rummy is that whoever calls ’me’ first gets the card as opposed to the player who is nearest (clockwise) the player about to draw.Rules For Card Game ShanghaiRead more:Liverpool Rummy Score Card
*Rummy
Register here: http://gg.gg/p085r
https://diarynote.indered.space
A variation of popular card game ’Liverpool Rummy’, similar to ’Contract Rummy’ or ’Shanghai Rummy’, with special cards and simplified rules. The objective of the game is to be the first player to complete all 10 game phases with defined card sets. Product description The object of the game is to be the first person to complete all ten phases. In the case of two players completing the last phase in the same hand, the player with the lowest score out of the tied players is the winner. Play the Liverpool Rummy card game online for free. No download required. Play against the computer or friends. Liverpool is a Rummy game of seven hands. Each hand gets progressively harder.
For up to 4 players you use 2 decks including all 4 jokers. For 5 players you need 3 decks and all 6 jokers.
The object of the game is to get rid of all your cards before anyone else does, and (when you don’t) to have the lowest amount of points at the end of any given hand and ultimately at the end of the game.
Points: Jokers and Aces are 15 points, Face cards (Jack, Queen, King) are 10 points, all others are equal to their numerical value.
Each hand requires the players to collect a specific combination of sets and/or runs.
Sets are 3 or more of a kind
Runs are 4 or more in a row of the same suit. You can build ace, two three, four or you can build jack, queen, king, ace, but not queen, king, ace, two.
Jokers are wild The order of the hands is as follows: 1) Two Sets 2) One Set, One Run 3) Two RunsLiverpool Rummy Rules 4) Three Sets 5) Two Sets, One Run 6) Two Runs, One Set 7) Three Runs All Out (no discard, even the last card you pick up must fit into your hand)
The person to the right of the dealer cuts the cards. For each hand, the dealer gives each player 11 cards. The person to the left of the dealer draws first. After that, each player either draws from the deck or the discard pile.
Going Down
Once you have the minimum requirement of the hand (or more) you can ’go down’
And, once you’ve gone down, if some one else has also gone down and has, for example, a set of 3 twos as part of their hand on the table, and you draw a two, or have a two, you can lay off that card on to their set, allowing you to get rid of additional cards besides your discard.
However, once you’ve gone down, you can no longer pick or buy cards off the discard pile.
The hand ends when one person gets rid of all their cards. Everyone else must tally up the point value of the cards that they’re still holding.
Buying
If someone discards a card and you are not next in line for a turn, you can ’buy’ that card, if the person who’s turn it is doesn’t want it, but you have to also take a penalty card. (the priority for being allowed to buy follows the order of turns around the table)
Jokers
If someone has already gone down and they have a run that has ace, two, joker and then four of spades (assuming you have also already gone down and are playing off cards), if you have the 3 of spades you can replace the joker and then play the joker off somewhere else to your best advantage but you must use it before the end of your turn. A joker can only be pulled out of a run, not out of a set.Liverpool RummyOriginUnited StatesTypeMatchingFamilyGoing outPlayers3-8Skills requiredStrategyCards52 cards (104-156)DeckFrenchPlayClockwisePlaying time20-30 min.Random chanceEasyRelated gamesCanasta
Liverpool Rummy is a multi-player, multi-round card game similar to other variants of rummy that adds features like buying and going out. It’s the same as Contract Rummy, except that if a player manages to cut the exact number of cards required to deal the hand and leave a face-up card, then the cutting player’s score is reduced by 50 points.The Game
The game consists of seven deals of the cards. The objective is to be holding the lowest valued cards at the end of each deal. At the end of each deal the score for each player is written down, and the player with the lowest total score at the end of the seven deals wins the game.
In each deal the players reduce the value of the cards held in their hands by laying on the table those cards that fit a specific ’contract’ of Sets and Runs.
*A Set consists of three or more cards all of the same rank, such as 8♥ 8♣ 8♠.
*A Run consists of four or more cards in sequence, all of the same suit (hearts, clubs, etc), such as 3♥ 4♥ 5♥ 6♥ 7♥.Liverpool Rummy App
The contracts change for each deal. The specific contracts for the seven deals are as follows:
*Deal #1: Two Sets
*Deal #2: One Set, One Run
*Deal #3: Two Runs
*Deal #4: Three Sets
*Deal #5: Two Sets, One Run
*Deal #6: One Set, Two Runs
*Deal #7: Three Runs
Note: The number of cards required to lay down increases by one with each hand, from 6 to 12.The Deck
The game is played with multiple standard 52-card packs of playing cards plus the jokers (typically 2 decks for three to five players, 3 decks for more). The ranking from low-to-high is A-2-3-4-5-6-7-8-9-10-J-Q-K-A. Aces can be low or high. Jokers are wild cards and can stand in for any other card.Dealing
Dealership rotates to each player from round to round. The dealer to the first round is usually determined by cutting the deck. Low card deals. The dealer deals a ten-card hand to each player. (In some circles, a 12-card hand is dealt, this variant is sometimes called Peruvian rummy) After all the players’ hands have been dealt, another card (the upcard), is placed face-up in a central location known as the discard pile. The remainder of the pack is called the deck.
The player to the immediate left of the dealer plays first.Gameplay
On each turn, a player:
*May allow any player to buy the top card from the discard pile.
*Draws either the face-up top card of the discard pile or one card from the deck.
*May lay down their completed round-appropriate collection of books and runs.
*May play off other players who have laid down once they have laid down themselves.
*May discard one card from their hand onto the discard pile. When a player discards a card that could have been played off on their own or another player’s laid cards is a ’liverpool.’ Only players that are LAID DOWN may call liverpool. The FIRST player to call liverpool may discard one card to the discard pile, resume rotation prior caller. If the next player commences their turn by either drawing or allowing buying then the opportunity to call liverpool has passed.
Play continues, in alternating turns, until one player goes out, or has no cards left in their hand. Points are tallied and recorded by a score-keeper. All of the cards are shuffled and the next round of play commences.Laying Down
The objective in liverpool rummy is to improve one’s score by laying down to reduce the number of cards in hand, and eventually going out before other players. Within each round there are two types of card groupings that are required:
*SETS: Books of 3 or more cards sharing the same rank, i.e., 8♥ 8♣ 8♠.
*RUNS: 4 or more cards of the same suit in sequence, i.e., 3♥ 4♥ 5♥ 6♥ 7♥.
Aces rank as high or low, but one cannot create a run that loops around, also known as ’turning the corner’. A 2 3 4 is allowed, J Q K A is allowed, but K A 2 3 is not.Requirements for laying down
The requirements for each round of play are as follows:
*First - 2 sets (6 cards)
*Second - 1 set & 1 run (7 cards)
*Third - 2 runs (8 cards)
*Fourth - 3 sets (9 cards)
*Fifth - 2 sets & 1 run (10 cards)
*Sixth - 1 set & 2 runs (11 cards)
*Seventh - 3 runs with no remaining cards in hand, no final discard (12 cards)Buying Cards
After each player has finished their turn by discarding, if the next player declines to pick up the new top card of the face-up discard pile, any other player may ’buy’ it. The ’price’ of picking up this extra card out of turn is drawing an additional card from the face-down pile. If more than one player desires to buy a card, the player who is nearest (clockwise) the player about to draw gets precedence.
The option to buy ends when the next player picks up a card from the top of the face-down deck.Wild Cards
Jokers are wild cards, and can represent any card (suit and number). However there are restrictions on their usage.
*Sets must include at least 2 non-wildcards.
*Legal Example: 7♥ 7♣ Joker.
*Runs must include at least 3 non-wildcards in an original 4 card grouping.
*Legal Example: 7♥ 8♥ Joker 10♥.
During their turn while playing off another player, a player may replace that other player’s laid Joker from within a run with the card it is substituting, so long as that Joker is placed somewhere else before the player concludes their turn. An easy way to ’waste’ the extra Joker if it doesn’t allow you to lay additional cards is to simply add it to a set, as this prohibits another player from performing the wild card substitution trick again.Playing off other players
Once a player has laid down, they can then attempt to further reduce the number of cards in their hand by adding to other players’ laid cards. If another player has laid down a set of 3’s (3♥ 3♣ 3♠) and you have a 3 in your hand, you may lay it down on his pile. If another player has laid down a run of hearts (3♥ 4♥ 5♥ 6♥), you may add a 7♥ to their pile.Calling rummy
Once a player has laid down, their discard must not fit into either their own or any other player’s laid cards.If this is the case, every other player has until the commencement of the next player’s turn to call rummy on the offending player, in which case that offending player picks up their discard and one additional card from the top of the deck. Once a player lays his cards down to ’go out’ of a round, rummy rules no longer apply.Evaluation of the handLiverpool Rummy Rules And Regulations
At the end of each round when a player goes out, the rest of the players total their scores by counting up the value of the cards remaining in their hands. Cards are valued as follows:
*Ace is 15 Points
Jokers are 20 points each.
*2 through 9 are 5 points each.
*10, J, Q and K are 10 points each.Liverpool Rummy App
The player with the lowest point total at the end of final round wins, so players usually work to lower their scores by going down, playing off other players who have gone down and, secondarily, replacing high cards (such as face cards and aces) with lower ones.Going Out
A player goes out when he successfully discards the only remaining card in hand, marking the conclusion of the step for all players. A player gets to this point by laying down and then playing off his and other players’ hands.
A player is floating if he exhausts his cards and is not able to discard. In this case, the hand continues until somebody successfully goes out. At no point in time is it acceptable to draw a card from the up pile and discard the same card during the same turn. It follows that a floater must draw an unplayable card from the deck (down-pile) in order to go out.
It is customary to knock on the table when there is only one card left in your hand. This alerts other players of closeness to going out.MeLiverpool Rummy Online
Me derives its name from a player out of turn buying a card from the discard pile. The player calls ’me’ and then picks up the discarded (bought) card and a penalty (the price for buying the card). The difference from Liverpool Rummy is that whoever calls ’me’ first gets the card as opposed to the player who is nearest (clockwise) the player about to draw.Rules For Card Game ShanghaiRead more:Liverpool Rummy Score Card
*Rummy
Register here: http://gg.gg/p085r
https://diarynote.indered.space
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